SBGames is the most important Research & Development event on computer games and digital entertainment applications in Latin America, bringing together scientists, artists, designers, entrepeneurs, teachers, and students from universities, research centers, and the game industry. SBGames is the symposium of the Special Commission on Games and Digital Entertainment of the SBC (Brazilian Computer Society), which is also supported by the RBV (Visualization Technology Brazilian Network).
The symposium started in 2002 with the name Wjogos, mainly devoted to computing, and, since, then it has been annually organized enlarging its scope to include art, design and industry issues. In its current format, SBGames is composed by four tracks (Computing; Arts & Design; Industry; Game & Culture); two festivals (The Independent Games Festival and The Art Exhibition) and tutorials. The Game & Culture track has been introduced since this conference edition.
Computing and Arts & Design tracks present papers, posters, and tutorials, whereas the Industry track offers panels and seminars. The Independent Games Festival presents sketches of working games in an informal and cheerful session dedicated to innovation, technique, imagination, and emergence of new talents. The Art Exhibition presents conceptual game designs, storyboards, experimental aspects of games, and pieces of electronic art for games, in a variety of media.