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Special attention must be given to the topic on arts, since, differently of what happens in the field of games design, we understand arts here as a cultural interface between the games and the artistic world (installations, web art, computer art, digital art, and so forth) that in some sense use the language of the games. |
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Game & Cultura track accepts two kind of work: Papers can be written in English or Portuguese and cannot overpass the limits defined, including tables, graphics, and references, that may be relevant to the paper. Over-length works may be rejected without review. Full papers should present new and relevant results of theoretical, empirical or applied research. Short papers may describe research still in development or new ideas. Although papers are the main target, SBGames strongly stimulates the presentation of posters, because the future of game research depends of new talents testing innovative, but not yet fully developed ideas. Authors cannot submit the same work as a Full Paper and Short Paper in another track It is allowed to submit different Full Papers and Short Papers to different tracks, since the author indicate this fact on the process of work submission. All papers will be cross-reviewed by at least two referees. Accepted papers will be published at SBGames annual book. In case the authors have sent works to different track, each paper will be published at the specific track. At least one of the authors must be registered at SBGames 2008. The papers have to be submitted using the JEMS system (https://submissoes.sbc.org.br/sbgames2008) Additional material as videos, images, programs among others can be sent to be included at the CD/Site after the paper has been accepted. The authors should complete and sign the SBGames Copyright Release Form immediately after the notification of acceptance. Submissions will be done electronically through the submission system SBC JEMS online. |
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